Answer by alok.kr.029.hotmail
you cannot remove the splash screen but you can replace it with black image it will be only possible if you are using unity pro
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you need to modify this a little in case of TextMesh to gameobject this is best and work perfect for me public TextMesh getChildGameObject(GameObject fromGameObject, string withName) { Transform[] ts =...
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generate seperate thread for LoadLevelAsync it will solve your problem
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1.insert the 3dtext 2. make it the child of the character 3. attach the lookat script on the text and make the target camera
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Use this code work for me IEnumerator ScreenshotEncode() { yield return new WaitForEndOfFrame(); texture1 = new Texture2D(Screen.width-(int)Left_P.y, Screen.height, TextureFormat.RGB24, false);...
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Use this code work for me IEnumerator ScreenshotEncode() { yield return new WaitForEndOfFrame(); texture1 = new Texture2D(Screen.width-(int)Left_P.y, Screen.height, TextureFormat.RGB24, false);...
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Gameobject obj = this.transform.parent; with the help of this code you can get the parent of the current gameobject to which script is attached
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what I have did is set two different screen for the landscape and potrate with a single main character and checked if the device is in landscape or not and accordingly set active the screens .....
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